Future plans for fruitlessfields
remove manual adjustments from the build menu no manual rotation or position only position is affected by what your pointing at
add direction facing objects these will be objects there have more length and will be affected by direction of the player, possible objects with no length could be affected has well for texture variation
generated structures
possible multiblock like structures that transform to a single object, could improve peformance having less blocks
possible QOL improvements like place more objects at once like scrap mechanics placement
possible prefab structures incase people don't wanna build a structure
autopilot mode player losses control over character while character builds or harvests materials or both
npcs i plan on working on npc mechanics sooner
weapons crossbow maybe regular bows, makeshift guns, regular guns
Get FruitlessFields
FruitlessFields
Status | In development |
Author | trent taray |
Genre | Survival |
Tags | 3D, First-Person, Low-poly, Open World, panda3d, Sandbox, Singleplayer |
Languages | English |
More posts
- changelog: ALPHA 0.06.7036 days ago
- changelog: ALPHA 0.06.6155 days ago
- changelog: ALPHA 0.06.589 days ago
- changelog: ALPHA 0.06.4Jun 11, 2025
- changelog: ALPHA 0.06.0May 14, 2025
- changelog: ALPHA 0.05.8Apr 07, 2025
- redwood forest alpha 0.05.6Mar 08, 2025
- changelog: ALPHA 0.05.4: Day night cycleFeb 19, 2025
- changelog: ALPHA 0.05.3Feb 08, 2025
Leave a comment
Log in with itch.io to leave a comment.