Future plans for fruitlessfields
remove manual adjustments from the build menu no manual rotation or position only position is affected by what your pointing at
add direction facing objects these will be objects there have more length and will be affected by direction of the player, possible objects with no length could be affected has well for texture variation
generated structures
possible multiblock like structures that transform to a single object, could improve peformance having less blocks
possible QOL improvements like place more objects at once like scrap mechanics placement
possible prefab structures incase people don't wanna build a structure
autopilot mode player losses control over character while character builds or harvests materials or both
npcs i plan on working on npc mechanics sooner
weapons crossbow maybe regular bows, makeshift guns, regular guns
Get FruitlessFields
FruitlessFields
Status | In development |
Author | trent taray |
Genre | Survival |
Tags | 3D, First-Person, Low-poly, Open World, panda3d, Sandbox, Singleplayer |
Languages | English |
More posts
- changelog: ALPHA 0.05.813 days ago
- redwood forest alpha 0.05.643 days ago
- changelog: ALPHA 0.05.4: Day night cycle60 days ago
- changelog: ALPHA 0.05.372 days ago
- changelog: ALPHA 0.05.2 build system slightly better placements77 days ago
- changelog: ALPHA 0.05.0 desert biome instances87 days ago
- changelog: ALPHA 0.04.5 desert biome91 days ago
- changelog: ALPHA 0.04.0Jan 11, 2025
- build systemJan 07, 2025
Leave a comment
Log in with itch.io to leave a comment.